276°
Posted 20 hours ago

MSI GeForce RTX 3050 GAMING X 8G Gaming Graphics Card - 8GB GDDR6X, 1845 MHz, PCI Express Gen 4 x 8, 128-bit, 3x DP v 1.4a, HDMI 2.1 (Supports 4K)

£404.66£809.32Clearance
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About this deal

If that's the case, then you're best off being upsold to the RX 6600, or perhaps the smarter option would be to look for a cheaper second hand option to tie you over.

In Doom Eternal, the RTX 3050 does extremely well matching the RTX 2060 with 178 fps on average. That meant it was 82% faster than the 6500 XT and 287% faster than the PCIe 3.0 configuration. That's all we need to say about that. For those of you wondering why we are comparing with the RX 6600 and not the 6500 XT for the ray tracing benchmark, we simply didn't want to be so cruel. Seriously though, the 6500 XT is so weak with ray tracing enabled that the data isn't useful for comparison. Cost Per Frame If you are after one of the best budget graphics cards, you are looking in the right place. Even as the cheapest graphics card in the RTX 30 Series, the GeForce RTX 3050 offers up NVIDIA Deep Learning Super Sampling (DLSS) for AI-enhanced image reconstruction in games, real-time raytracing and more.

Moving to 1440p increases the margin in favor of the 3050, which is now 66% faster than the 6500 XT when using PCI 4.0 and 128% faster than the PCIe 3.0 configuration. We're also looking at slightly better performance than the GTX 1660 Super. We don't feel the RTX 3050's rasterization performance is powerful enough to justify turning ray traced effects on, but you can, and some of you might want to anyway, so let's take a look. Time for the all important cost per frame analysis. We're going to start with the MSRP using the 1080p data, but we'll include 1440p results and other data points (and assumptions) for a more realistic pricing comparison in just a moment.

The 6500 XT does crumble at 1440p, whereas the RTX 3050 remains strong, turning in over 60 fps on average to make it 42% faster.Even at 1440p, the RTX 3050 managed well over 60 fps and this made it 9% faster than the RTX 2060, and 35% faster than the 6500 XT, a great result given the current market. is an ugly affair for the 6500 XT and it's disappointing to see that while the 4GB RX 570 can hit 60 fps and a very playable experience, the 6500 XT using PCIe 3.0 was reduced to 36 fps. The GA106 GPU Nvidia reportedly has at the heart of the RTX 3050 is a smaller version than that used in the RTX 3060 which makes it roughly the same size as the chip used in the old GTX 1660 Ti. It does though have almost double the number of transistors at its heart and, thanks to the excellent Ampere architecture it comes with over one thousand more shaders inside it. It was also 24% faster than the 6500 XT and dropping the Radeon graphics card down to PCIe 3.0 only extended the margin to 27%, so you could argue that this is a good result for the Radeon.

The 6500 XT turns in one of its better figures in Far Cry 6 and as a result the 3050 was just 14% faster, though the issue for the 6500 XT is PCIe 3.0 and when compared to that configuration the 3050 was 37% faster. On Cyberpunk 2077 we find that DLSS is most impressive, boosting rasterization performance by an incredible 48%, allowing the RTX 3050 to beat the Radeon RX 6600. Then using ray tracing without DLSS enabled saw the RTX 3060 and RX 6600 delivering comparable performance at 30-40 fps. But of course, enabling DLSS offered a big boost and then the RTX 3050 was good for around 60 fps on average.An advantage of this however is a 24% drop in power use to just 130 watts, meaning a basic 550-watt power supply will be more than sufficient to power an RTX 3050 gaming system. Testing with Far Cry 6, which doesn't support DLSS, sees the RTX 3050 able to comfortably break the 60 fps barrier with ray tracing fully enabled. It was slower than the much more expensive RX 6600, but whereas it was 28% slower without RT enabled, it was just 14% slower with it enabled.

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