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Posted 20 hours ago

Children’s Electric 24V Ride on 2 Seater Thunder Tank with Working Shell-Firing Cannon – Green | Outdoor Toys | Sound Effects, Forward and Reverse Gears

£9.9£99Clearance
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Thermal sights for both the gunner and the commander make it a great scouting vehicle especially with its scout UAV, also with thermals

Although the user has access to an APFSDS round, using it is rather questionable and situational. The power of it is rather average at best, but on the flipside, it provides quite a boost to the round velocity. A good tactic is to take both HEATFS and APFSDS if the user plans on sniping but also flanking. The APFSDS should be used at longer ranges where the target might be moving too fast for the HEATFS to be reliable, or in case environmental objects such as bushes are in front of the user as hitting these with HEAT rounds will most likely detonate them, giving away the user's position. Slow when driving offroad and in general drives more like a bus rather than a tank or a regular armoured car While aiming in first person is incredibly immersive, it’s also not the best way to fight or travel in general. I found myself switching between third and first person depending on the situation. Looking around without having the plane itself get in the way so that I could see and get a lead on opponents was just a lot easier in third person. Often staying in first person view just made the game harder, despite how great it felt to play. The excellent speed and manoeuvrability coupled with the 8-shot autoloader makes the Lorraine one of the most dangerous flankers/ambushers in the game. Can single-handedly decimate half a dozen enemies in seconds The MARS 15 is a French light tank prototype that was designed and built by Creusot-Loire Industrie with the support of Renk, SAM, Valeo, and Baudouin cooperations between the 1980s and 1992. It was originally intended for export to replace the now-obsolete AMX-13 light tanks, one of the best-selling tank series in the world with 35 client nations between 1953 and 1985, and forty years of service and remarkable success in France and abroad due to their simplicity and versatility. The MARS 15 was originally shown at the Satory 90 exhibition and then again at Eurosatory in 1992, with an upgraded variant for the final time. However, the MARS 15 failed to meet expectations and was never mass-produced on a large scale, despite having several advantages, such as modularity, and failed to gain international popularity, much like the AMX-40 main battle tank. As a result, the project was eventually cancelled.Hang behind your front lines, sit snuggly in a covering bush, wait for an enemy prevaricator to try their hand at flanking, before launching a shell with pinpoint accuracy into their side. The British Challenger 2’s extremely high accuracy, fast reload time, and competent opticslend it perfectly to a sniping playstyle. Sit comfortably away from the central melee and engage the enemy from afar.

The turret was of a new design, with armour ranging from 6 inches (152.4 mm) on the rear to 11¾ inches (298.45 mm) on the front. A 90 mm T15E2 high-velocity main gun was fitted. The T15E2 used two piece ammunition so the ammunition storage was redesigned from the M26. Elevation of the gun was 20 degrees and depression was 10 degrees. Secondary armament consisted of a coaxial .30 cal M1919A4 and a pintle-mounted .50 cal (12.7 mm) M2HB either mounted in front of the commander's cupola or at the rear of the turret roof. 54 rounds of 90 mm ammunition, 550 rounds of .50 cal ammunition, and 4,000 rounds of .30 cal ammunition were carried. There was also a radio located in the turret bustle. Both missiles are easier to aim by using the sniper scope, even in arcade mode and at point-blank range, as the sniper scope makes it easier to see the missile's position via the light it emits onto the ground and thus easier to force them to fall into enemy cover.

Where the Challenger 2E really shines, however, is its immense rate of fire. It has a fast-firing cannon for a top-tier tank. With an untrained crew, it has a reload time of 6.5 seconds, however this drops down to an astonishing 5 seconds with an aced crew, lending it a fire rate of 12 rounds per minute. T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) The MARS 15 is effective as a scout vehicle. Because of the good mobility and low profile, it is easy to flank the enemy and scout them for your team. Engaging in brawls is not recommended as the mediocre armour does not provide adequate protection against other vehicles that the MARS will face. Focusing on flanking the enemy and/or engaging the enemy from vantage points from the sides is an adequate way of playing the MARS. If for some reason the user finds themselves in a tough spot, the MARS has 4 smoke grenades that can provide a reliable way of escaping danger and repositioning. In the battlefield, the Panthers were repainted with very prominent paint jobs and Soviet emblems to avoid being targeted by friendly units with more common Soviet tanks such as the T-34. The Panthers were used by the Soviets all the way, up to early 1945. After which the remaining Panthers are either stored away at collection points or sent to the scrap yard. Romania received 13 Panther tanks from the Soviet Union in May 1946 which served until 1950.

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